Virtual reality balance training
Studies of virtual reality balance training in people
6 studies gave virtual reality balance training to people and measured what changed
| What changed | Design | People | Source |
|---|---|---|---|
up: Improves postural stabilityp < 0.05 up: Improves functional mobilityp < 0.05 | Randomized trial8 weeks | 40 peopleBothaged ≥ 65 yearsOlder adults | BMC geriatrics, Jul 3, 2026 |
up: Improves balanceVR group mean change: + 6.1 points, p < 0.001 up: Improves functional mobilityp < 0.001 up: Increases motivationp < 0.001 | Randomized trial6 weeks | 34 peopleBoth71.3 ± 5.4 yearsOlder adults | European geriatric medicine, May 31, 2026 |
up: Improves balance | Randomized trial8 weeks | 64 peopleMen71.8 ± 6.09 yearsOlder adults | Sports health, Feb 13, 2021 |
up: Improves balance down: Decreases dizziness-related handicap | Treated cohort | 16 peopleParkinson's disease | Arquivos de neuro-psiquiatria, Feb 1, 2018 |
| Randomized trial7 weeks | 38 peopleParkinson's disease, modified Hoehn and Yahr stages 2.5-3 | BioMed research international, Jan 1, 2017 | |
up: Improves functional reach test down: Decreases fear of falling | Randomized trial6 weeks | 30 peopleBothMean 45.2 years (SD 11.6)Midlife adults; Multiple sclerosis | Journal of neuroengineering and rehabilitation, Feb 17, 2016 |