Cityquest
Cityquest has been studied in 2 papers since 2018: 2 trials in people. The newest paper, Mar 8, 2022: “"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults”.
2 papers study it5 findingsUpdated
“The results showed an overall benefit on performance in a number of spatial memory measures and executive function for participants who received spatial navigation training, particularly the CityQuest group”
None of its findings points the other way.
- 1 lab in 1 country
- Funders: European Commission and 1 more
- 3 of 5 findings with company ties
- Human trial2
Studies in people
2 studies gave cityquest to people and measured what changed.
up: Improves landmark location task performance
no change: Has no effect on navigation strategy preference
Trial56 people35 femaleM = 71.82, SD = 4.64, age range 65–845 weeks
Frontiers in aging neuroscience, Mar 8, 2022
down: Decreases inferior temporal and orbitofrontal gray-matter volume
up: Increases precentral gyrus gray-matter volume
Trialolder adultsfive weeks
Older adults; participants who successfully completed the intervention
Multisensory research, Jan 1, 2018
What did studies of Cityquest find?
5Studies of Cityquest measured 5 outcomes; the most studied are navigation strategy preference (1 study), landmark location task performance (1) and spatial memory (1).
Navigation strategy preference
no changein humans1
1 study
Navigation strategy preference
no changein humans1
Cityquest has no effect on navigation strategy preference in humans.
“There were no interactions between group and time [F(2, 52) < 1] nor between strategy and time [F(2, 52) = 3.06, p = 0.055, ηp2 = 0.11].”
Human trial5 weeksn = 56
"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults
Frontiers in aging neuroscience
Landmark location task performance
upin humans1
1 study
Landmark location task performance
upin humans1
Cityquest improves landmark location task performance in humans.
“The CityQuest group improved in performance on this task from pre- to post-training training (p = 0.001), whereas there was no such improvement found for the Spatial Navigation-only (p = 0.16) and Obstacles-only (p = 0.8) groups.”
Human trial5 weeksn = 56
"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults
Frontiers in aging neuroscience
Spatial memory
upin humans1
1 study
Spatial memory
upin humans1
Cityquest improves spatial memory in humans.
“The results showed an overall benefit on performance in a number of spatial memory measures and executive function for participants who received spatial navigation training, particularly the CityQuest group”
Human trialhealthyvideo game5 weeksn = 56
"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults
Frontiers in aging neuroscience
Precentral gyrus gray-matter volume
upin humans1
1 study
Precentral gyrus gray-matter volume
upin humans1
Cityquest increases precentral gyrus gray-matter volume in humans.
“a greater GM volume increase in the precentral gyrus was observed in participants who performed the full CityQuest intervention relative to those required to avoid obstacles only.”
Human trialrelative to obstacle avoidance onlyfull interventionprecentral gyrusfive weeks
Multisensory research
Inferior temporal and orbitofrontal gray-matter volume
downin humans1
1 study
Inferior temporal and orbitofrontal gray-matter volume
downin humans1
Cityquest decreases inferior temporal and orbitofrontal gray-matter volume in humans.
“A grey-matter (GM) volume increase in the precentral gyrus, and GM volume reduction in the inferior temporal and orbitofrontal gyri, was found for all participants.”
Human trialparticipants who successfully completed the interventioninferior temporal and orbitofrontal gyrifive weeks
Multisensory research